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use ::{Reader, Result, Writer};
use net2::UdpSocketExt;
use std::net::{Ipv4Addr, SocketAddrV4, UdpSocket};
#[derive(Debug)]
pub struct MulticastWriter {
socket: UdpSocket,
multicast_addr: SocketAddrV4,
}
impl MulticastWriter {
pub fn new(addr: SocketAddrV4) -> Result<MulticastWriter> {
let socket = try!(UdpSocket::bind(&addr));
Ok(MulticastWriter {
socket: socket,
multicast_addr: addr,
})
}
}
impl Writer for MulticastWriter {
fn write(&mut self, buf: &[u8]) -> Result<()> {
try!(self.socket.send_to(buf, &self.multicast_addr));
Ok(())
}
}
#[derive(Debug)]
pub struct MulticastReader {
socket: UdpSocket,
buf: Vec<u8>,
}
impl MulticastReader {
pub fn new(addr: SocketAddrV4) -> Result<MulticastReader> {
let socket = try!(UdpSocket::bind(&addr));
try!(socket.join_multicast_v4(&addr.ip(), &Ipv4Addr::new(0u8, 0u8, 0u8, 0u8)));
Ok(MulticastReader {
socket: socket,
buf: vec![0u8; 1536usize],
})
}
}
impl Reader for MulticastReader {
fn read(&mut self) -> Result<Option<Vec<u8>>> {
let (length, _) = try!(self.socket.recv_from(&mut self.buf));
let (data, _) = self.buf.split_at(length);
Ok(Some(Vec::from(data)))
}
}